Star Wars Galaxies, first impressions

I just got into Star Wars Galaxies for a few minutes. It’s been down a lot today, and downloading the patches took quite some time, too.

Character creation is nice. The character models can be morphed quite a bit (they don’t use actual bones to do that, but it looks pretty good anyhow). The character models have a nice resolution, there’s some bump mapping on them, too. They learned from our mistakes, and didn’t try to do character creation ingame 🙂

The tutorial explains the most important bits of the GUI rather well, and it’s part of a little sequence where I get to ill a terrorist. Nice, I’m totally by myself during the whole time. The camera controls are something you need to get used to. They’ve done something new with the controls, the character makes actual steps when turning around, so you don’t have those instant 180 turns that other games have, which is probably nice for the client-side prediction, too. No overshooting compensation. I wish I had a second client to see how they compensate for errors in the local prediction. Later.

The scanning of your clone data is directly taken out of Anarchy Online. They even call it insurance terminals, funny. There are a lot of things taken from AO, like the 10 buttons at the bottom right (which AO has in the top right).

Characters that you talk to have their conversation selections around their head. This is pretty irritating if you want to read them and the character moves his head as part of the idle animation (nice idle animations on everyone, btw). It keeps jittering by a few pixels all the time.

After the tutorial, I went to a starting city, met two other players, was happy to see that the character models stay the same. I’ll have to look at the technology some more when I’ve got more time.

Visuals are really nice. The screenshots look better than the game, unlike AO where the game always looked better than the screenshots. The physics are not impressive. There is very little that I can collide with. I can walk through people, tables, chairs, etc. and it seems like the only things that have a collision volume are walls and larger contructs (like the fountain I’m just standing next to). You can’t jump, which is probably a blessing for the level designers…

Now playing: Never on Sunday – Radiohead

My Triptych highscore

It’s probably not the best score in the world, but it’s good enough to serve as a test for posting images here. Resolutions of 320×240 are the new format for this site 🙂


You can get the game here

Done with visuals

It’s taken quite a while. I was googling for weblog designs, and thought there’s probably be something I liked. It’s amazing how many ‘girlie’ designs there are, and how few that are jsut what I was looking for. Clean, fast to load, pleasing.

I think this one is it, though. The bloghaus design was orriginally created for blogger, but I messed with the pages long enough until it worked in nucleus, and here’s the result. I may be changing the links and some other bits, but for tonight, it’s as good as it gets.

The design a bit limiting when it comes to putting up pictures. I may widen it a bit to allow me to post my regular 400 pixel wide images. But I never liked the text next to the image style I used earlier, so maybe this is definitely for the better.

Now playing: Wolf at the Door – Radiohead

What I’m using here

The blog server uses nucleus, which was very easy to install, and I’m extremely happy with it so far.

To update the blog without using the web forms, I found w.bloggar, an amazing client that understands all the current blog servers. Real nifty.

I also use the Winamplog plugin, to put the “Currently listening” information into the postings.

The webcounter is from goweb.de, and I’m taking it with me from the old site. It’s at 1108 now, which is quite a lot given I don’t write much interesting stuff.

w.bloggar screenshot
Now playing: No Hay Problema – Pink Martini

Visual Style

The current visuals of this site are hideous, and I want to change them. Everyone who knwos my artistic talents is probably right in assuming that I’ll rip some other site off for ideas 🙂

How I stole my own bike

Guess who got his bike back. Yup, that’s me! And guess how much help I got from the police? Zero, Zilch, nada. They said “Oslo police will not help you with this matter. You have to help yourself”. Which is what I did (see the picture below).

My bike. Or: how Oslo police wasn’t helpful at all

My bike was stolen 2 weeks ago. I was told this happens a lot, and since I’ve lost 5 bikes in my life to thieves, and never got any of them back, I was finally fed up and didn’t make a report to the police this time. My experience with the government in norway hasn’t been good. Forms to fill out that I need a translator for, broken english, the whole shebang. I mean, they are still not sure that I paid my taxes, despite 5 letters, numerous phone calls, and two tax declarations filled out.

So it was to my utmost surprise that I found my bike parked outside Cinemateket yesterday. Chained to another bike. I called the police, and they sent someone to look at it (about half an hour later), which made me miss Shaolin Soccer. The squad car arrived and asked me if I was sure it was my bike. Yes, I said. It has numerous odd damages, and you can still see the place where I had one of the Funcom Visitor stickers stuck to it for a year. Did I know the frame number? No. I hadn’t checked during the time I was waiting, either – I mean, what was the point? Did I still have the bill? No, I had moved last summer and thrown away a lot of stuff. So how can I prove it’s my bike? My friends could testify that. No, that’s not enough, they said.

They took my address and födselsnummer, and then found that there is a video camera looking right at where my bike was parked. So we could have had a look at the tape and seen who parked it. But the people at cinemateket didn’t have the key around, and couldn’t let us into the room with the tape. The police officers told me to wait for someone to come out the cinema, stop them when they wanted to take the bike and call the police again. I did. Nobody came. I waited through the next movie, and until Cinemateket closed. Still, nobody came. I called the police again. They said they couldn’t help me still. I would have to leave the bike where it was.

At this point, I was almost in tears. Here was my bike, I could put my hands on it, and I couldn’t take it away. I had called the police for help, and gotten no help at all. Everyone was nice, polite, and no help, saying the rules didn’t allow them to do this. I pleaded. I said, why would I call them if I wanted to steal the bike? And at any rate, they had my address. Even if I was lying, they could come and get me. It wasn’t even a very expensive bike (2500 NOK). No they said, can’t break the lock for you. Just stay around and wait, if you’re lucky, someone will come.

I may be a foreigner in Oslo, but I’ve learned that this part of town is not one to stay around all night waiting for a thief to turn up, and then ask him to please not go away with my bike, because I was going to call the police. So I said to the police I was going to lock up the bike and come back tomorrow. And call them again. The policewoman on the phone said I shouldn’t lock the bike. I said it can’t be illegal to lock your own bike now, can it? She advised strongly against it, and I decided that at this point, I was really not going to bother about what the police said or did. And if my bike is still there tomorrow (I can at least hope), I’ll call them again. But first, I’ll tell the press.