Code Kata: Prefix search (Part 3: more fun with tries)
In my last post, I demonstrated that crit-bit trees are really fast. This time, I want to talk a little […]
In my last post, I demonstrated that crit-bit trees are really fast. This time, I want to talk a little […]
Before I get to write any more implementation, it’s time to write some tests for my interfaces. I like to
The first thing I’m going to need is a service provider that serves the interface to the game. I’m a